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2-knight.script
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1986-09-10
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18KB
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603 lines
*script knight.script 57 320 200
*version 14
*ground_z 512
*define AMIGA_BITMAP sig.win
*define BITPLANE_RASTER grass.msk
*define AMIGA_BITMAP lance&rider.win
*define AMIGA_BITMAP l4.win
*define AMIGA_BITMAP l5.win
*define AMIGA_BITMAP l1.win
*define AMIGA_BITMAP l2.win
*define AMIGA_BITMAP l3.win
*tween 0 248 248 7
*act 101 INIT_COLORS -1 0 32
(0 0 0 )(176 96 48 )(160 80 48 )(128 64 32 )
(96 48 16 )(64 16 0 )(208 144 112 )(240 192 160 )
(128 160 48 )(96 96 48 )(64 80 32 )(32 64 16 )
(0 48 0 )(240 96 80 )(240 0 0 )(176 0 0 )
(144 0 0 )(112 208 240 )(64 144 192 )(32 80 160 )
(16 32 128 )(0 0 80 )(240 240 0 )(176 176 0 )
(128 128 0 )(32 16 0 )(64 48 32 )(96 80 64 )
(128 112 96 )(160 144 128 )(192 176 160 )(240 240 240 )
*act 3 REMOVE_BACKGROUND -2
*act 9 INSERT_STENCIL 0 grass.msk 159 179 512 12
*act 25 INSERT_POLY 1 0 11 4 0 0 0
(0 160 512 0 )(0 156 512 0 )(319 156 512 0 )
(319 160 512 0 )
*act 25 INSERT_POLY 2 0 10 4 0 0 0
(0 155 512 0 )(0 153 512 0 )(319 153 512 0 )
(319 155 512 0 )
*act 25 INSERT_POLY 3 0 9 4 0 0 0
(0 152 512 0 )(0 151 512 0 )(319 151 512 0 )
(319 152 512 0 )
*act 8 INSERT_RASTER 4 sig.win 298 173 512
*tween 248 198 446 11
*act 3 KILL_POLY 3
*act 3 KILL_POLY 2
*act 3 KILL_POLY 1
*act 3 KILL_POLY 0
*act 101 INIT_COLORS -1 0 32
(0 0 0 )(176 96 48 )(160 80 48 )(128 64 32 )
(96 48 16 )(64 16 0 )(208 144 112 )(240 192 160 )
(128 160 48 )(96 96 48 )(64 80 32 )(32 64 16 )
(0 48 0 )(240 96 80 )(240 0 0 )(176 0 0 )
(144 0 0 )(112 208 240 )(64 144 192 )(32 80 160 )
(16 32 128 )(0 0 80 )(240 240 0 )(176 176 0 )
(128 128 0 )(32 16 0 )(64 48 32 )(96 80 64 )
(128 112 96 )(160 144 128 )(192 176 160 )(240 240 240 )
*act 9 INSERT_STENCIL 0 grass.msk 159 179 512 12
*act 25 INSERT_POLY 1 0 11 4 0 0 0
(0 160 512 0 )(0 156 512 0 )(319 156 512 0 )
(319 160 512 0 )
*act 25 INSERT_POLY 2 0 10 4 0 0 0
(0 155 512 0 )(0 153 512 0 )(319 153 512 0 )
(319 155 512 0 )
*act 25 INSERT_POLY 3 0 9 4 0 0 0
(0 152 512 0 )(0 151 512 0 )(319 151 512 0 )
(319 152 512 0 )
*act 8 INSERT_RASTER 4 lance&rider.win -95 93 512
*act 31 PATH_POLY 4 9
(0 0 0 )(15 -1 0 )(30 -2 0 )(43 0 0 )
(55 2 0 )(72 0 0 )(85 3 0 )(102 0 0 )
(118 4 0 )
*tween 446 17 463 3
*act 8 INSERT_RASTER 5 l4.win -44 138 512
*act 6 MOVE_POLY 4 13 0 0
*act 6 MOVE_POLY 5 13 0 0
*tween 463 17 480 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l5.win -34 138 512
*act 6 MOVE_POLY 5 14 -1 0
*act 6 MOVE_POLY 4 14 -1 0
*tween 480 17 497 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win -19 138 512
*act 6 MOVE_POLY 4 13 -1 0
*act 6 MOVE_POLY 5 13 -1 0
*tween 497 22 519 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win -15 137 512
*act 6 MOVE_POLY 5 16 -1 0
*act 6 MOVE_POLY 4 16 -1 0
*tween 519 22 541 5
*act 3 KILL_POLY 5
*act 6 MOVE_POLY 4 13 -1 0
*act 6 MOVE_POLY 4 15 0 0
*act 8 INSERT_RASTER 5 l3.win 3 135 512
*act 6 MOVE_POLY 5 27 -1 0
*tween 541 22 563 5
*act 6 MOVE_POLY 4 15 -1 0
*act 6 MOVE_POLY 4 16 -1 0
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l4.win 42 134 512
*act 6 MOVE_POLY 5 31 -2 0
*tween 563 22 585 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l5.win 68 132 512
*act 6 MOVE_POLY 5 12 0 0
*act 6 MOVE_POLY 4 12 0 0
*tween 585 22 607 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win 80 133 512
*act 6 MOVE_POLY 4 12 -1 0
*act 6 MOVE_POLY 5 12 -1 0
*tween 607 22 629 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win 83 132 512
*act 6 MOVE_POLY 4 11 1 0
*act 6 MOVE_POLY 5 11 1 0
*tween 629 22 651 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l3.win 96 131 512
*act 6 MOVE_POLY 4 15 0 0
*act 6 MOVE_POLY 5 15 0 0
*tween 651 22 673 4
*act 3 KILL_POLY 5
*act 6 MOVE_POLY 4 14 0 0
*act 8 INSERT_RASTER 5 l4.win 122 132 512
*act 6 MOVE_POLY 5 14 0 0
*tween 673 22 695 4
*act 8 INSERT_RASTER 4 l5.win 133 132 512
*act 6 MOVE_POLY 4 7 -1 0
*act 3 KILL_POLY 6
*act 6 MOVE_POLY 5 8 -1 0
*tween 695 22 717 18
*act 3 KILL_POLY 4
*act 3 KILL_POLY 3
*act 3 KILL_POLY 2
*act 3 KILL_POLY 1
*act 3 KILL_POLY 0
*act 101 INIT_COLORS -1 0 32
(0 0 0 )(176 96 48 )(160 80 48 )(128 64 32 )
(96 48 16 )(64 16 0 )(208 144 112 )(240 192 160 )
(128 160 48 )(96 96 48 )(64 80 32 )(32 64 16 )
(0 48 0 )(240 96 80 )(240 0 0 )(176 0 0 )
(144 0 0 )(112 208 240 )(64 144 192 )(32 80 160 )
(16 32 128 )(0 0 80 )(240 240 0 )(176 176 0 )
(128 128 0 )(32 16 0 )(64 48 32 )(96 80 64 )
(128 112 96 )(160 144 128 )(192 176 160 )(240 240 240 )
*act 9 INSERT_STENCIL 0 grass.msk 159 179 512 12
*act 25 INSERT_POLY 1 0 11 4 0 0 0
(0 160 512 0 )(0 156 512 0 )(319 156 512 0 )
(319 160 512 0 )
*act 25 INSERT_POLY 2 0 10 4 0 0 0
(0 155 512 0 )(0 153 512 0 )(319 153 512 0 )
(319 155 512 0 )
*act 25 INSERT_POLY 3 0 9 4 0 0 0
(0 152 512 0 )(0 151 512 0 )(319 151 512 0 )
(319 152 512 0 )
*act 8 INSERT_RASTER 4 lance&rider.win 209 90 512
*act 8 INSERT_RASTER 5 l5.win 140 131 512
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win 139 132 512
*act 6 MOVE_POLY 4 -2 1 0
*act 6 MOVE_POLY 5 -2 1 0
*act 3 KILL_POLY 6
*act 6 MOVE_POLY 6 -13 0 0
*tween 717 22 739 18
*act 3 KILL_POLY 5
*act 3 KILL_POLY 4
*act 3 KILL_POLY 3
*act 3 KILL_POLY 2
*act 3 KILL_POLY 1
*act 3 KILL_POLY 0
*act 101 INIT_COLORS -1 0 32
(0 0 0 )(176 96 48 )(160 80 48 )(128 64 32 )
(96 48 16 )(64 16 0 )(208 144 112 )(240 192 160 )
(128 160 48 )(96 96 48 )(64 80 32 )(32 64 16 )
(0 48 0 )(240 96 80 )(240 0 0 )(176 0 0 )
(144 0 0 )(112 208 240 )(64 144 192 )(32 80 160 )
(16 32 128 )(0 0 80 )(240 240 0 )(176 176 0 )
(128 128 0 )(32 16 0 )(64 48 32 )(96 80 64 )
(128 112 96 )(160 144 128 )(192 176 160 )(240 240 240 )
*act 9 INSERT_STENCIL 0 grass.msk 159 179 512 12
*act 25 INSERT_POLY 1 0 11 4 0 0 0
(0 160 512 0 )(0 156 512 0 )(319 156 512 0 )
(319 160 512 0 )
*act 25 INSERT_POLY 2 0 10 4 0 0 0
(0 155 512 0 )(0 153 512 0 )(319 153 512 0 )
(319 155 512 0 )
*act 25 INSERT_POLY 3 0 9 4 0 0 0
(0 152 512 0 )(0 151 512 0 )(319 151 512 0 )
(319 152 512 0 )
*act 8 INSERT_RASTER 4 lance&rider.win 207 91 512
*act 8 INSERT_RASTER 5 l1.win 137 133 512
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win 127 133 512
*act 6 MOVE_POLY 4 -1 0 0
*act 6 MOVE_POLY 5 -1 0 0
*act 6 MOVE_POLY 6 -14 0 0
*tween 739 22 761 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l3.win 129 132 512
*act 6 MOVE_POLY 4 -1 1 0
*act 6 MOVE_POLY 5 -1 1 0
*act 6 MOVE_POLY 6 -15 0 0
*tween 761 22 783 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l4.win 139 133 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*act 6 MOVE_POLY 6 -17 0 0
*tween 783 22 805 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l5.win 137 132 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*act 6 MOVE_POLY 6 -18 0 0
*tween 805 22 827 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win 139 132 512
*act 6 MOVE_POLY 5 -2 1 0
*act 6 MOVE_POLY 4 -2 1 0
*act 6 MOVE_POLY 6 -17 0 0
*tween 827 22 849 18
*act 3 KILL_POLY 5
*act 3 KILL_POLY 4
*act 3 KILL_POLY 3
*act 3 KILL_POLY 2
*act 3 KILL_POLY 1
*act 3 KILL_POLY 0
*act 101 INIT_COLORS -1 0 32
(0 0 0 )(176 96 48 )(160 80 48 )(128 64 32 )
(96 48 16 )(64 16 0 )(208 144 112 )(240 192 160 )
(128 160 48 )(96 96 48 )(64 80 32 )(32 64 16 )
(0 48 0 )(240 96 80 )(240 0 0 )(176 0 0 )
(144 0 0 )(112 208 240 )(64 144 192 )(32 80 160 )
(16 32 128 )(0 0 80 )(240 240 0 )(176 176 0 )
(128 128 0 )(32 16 0 )(64 48 32 )(96 80 64 )
(128 112 96 )(160 144 128 )(192 176 160 )(240 240 240 )
*act 9 INSERT_STENCIL 0 grass.msk 159 179 512 12
*act 25 INSERT_POLY 1 0 11 4 0 0 0
(0 160 512 0 )(0 156 512 0 )(319 156 512 0 )
(319 160 512 0 )
*act 25 INSERT_POLY 2 0 10 4 0 0 0
(0 155 512 0 )(0 153 512 0 )(319 153 512 0 )
(319 155 512 0 )
*act 25 INSERT_POLY 3 0 9 4 0 0 0
(0 152 512 0 )(0 151 512 0 )(319 151 512 0 )
(319 152 512 0 )
*act 8 INSERT_RASTER 4 lance&rider.win 207 91 512
*act 8 INSERT_RASTER 5 l1.win 137 133 512
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win 127 133 512
*act 6 MOVE_POLY 4 -1 0 0
*act 6 MOVE_POLY 5 -1 0 0
*act 6 MOVE_POLY 6 -20 0 0
*tween 849 22 871 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l3.win 129 132 512
*act 6 MOVE_POLY 4 -1 1 0
*act 6 MOVE_POLY 5 -1 1 0
*act 6 MOVE_POLY 6 -19 0 0
*tween 871 22 893 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l4.win 139 133 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*act 6 MOVE_POLY 6 -20 0 0
*tween 893 22 915 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l5.win 137 132 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*act 6 MOVE_POLY 6 -19 0 0
*tween 915 22 937 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win 139 132 512
*act 6 MOVE_POLY 5 -2 1 0
*act 6 MOVE_POLY 4 -2 1 0
*act 6 MOVE_POLY 6 -20 0 0
*tween 937 22 959 18
*act 3 KILL_POLY 5
*act 3 KILL_POLY 4
*act 3 KILL_POLY 3
*act 3 KILL_POLY 2
*act 3 KILL_POLY 1
*act 3 KILL_POLY 0
*act 101 INIT_COLORS -1 0 32
(0 0 0 )(176 96 48 )(160 80 48 )(128 64 32 )
(96 48 16 )(64 16 0 )(208 144 112 )(240 192 160 )
(128 160 48 )(96 96 48 )(64 80 32 )(32 64 16 )
(0 48 0 )(240 96 80 )(240 0 0 )(176 0 0 )
(144 0 0 )(112 208 240 )(64 144 192 )(32 80 160 )
(16 32 128 )(0 0 80 )(240 240 0 )(176 176 0 )
(128 128 0 )(32 16 0 )(64 48 32 )(96 80 64 )
(128 112 96 )(160 144 128 )(192 176 160 )(240 240 240 )
*act 9 INSERT_STENCIL 0 grass.msk 159 179 512 12
*act 25 INSERT_POLY 1 0 11 4 0 0 0
(0 160 512 0 )(0 156 512 0 )(319 156 512 0 )
(319 160 512 0 )
*act 25 INSERT_POLY 2 0 10 4 0 0 0
(0 155 512 0 )(0 153 512 0 )(319 153 512 0 )
(319 155 512 0 )
*act 25 INSERT_POLY 3 0 9 4 0 0 0
(0 152 512 0 )(0 151 512 0 )(319 151 512 0 )
(319 152 512 0 )
*act 8 INSERT_RASTER 4 lance&rider.win 207 91 512
*act 8 INSERT_RASTER 5 l1.win 137 133 512
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win 127 133 512
*act 6 MOVE_POLY 4 -1 0 0
*act 6 MOVE_POLY 5 -1 0 0
*act 6 MOVE_POLY 6 -22 0 0
*tween 959 22 981 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l3.win 129 132 512
*act 6 MOVE_POLY 4 -1 1 0
*act 6 MOVE_POLY 5 -1 1 0
*act 6 MOVE_POLY 6 -20 0 0
*tween 981 22 1003 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l4.win 139 133 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*act 6 MOVE_POLY 6 -20 0 0
*tween 1003 22 1025 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l5.win 137 132 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*act 6 MOVE_POLY 6 -18 0 0
*tween 1025 22 1047 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win 139 132 512
*act 6 MOVE_POLY 5 -2 1 0
*act 6 MOVE_POLY 4 -2 1 0
*act 6 MOVE_POLY 6 -19 0 0
*tween 1047 22 1069 18
*act 3 KILL_POLY 5
*act 3 KILL_POLY 4
*act 3 KILL_POLY 3
*act 3 KILL_POLY 2
*act 3 KILL_POLY 1
*act 3 KILL_POLY 0
*act 101 INIT_COLORS -1 0 32
(0 0 0 )(176 96 48 )(160 80 48 )(128 64 32 )
(96 48 16 )(64 16 0 )(208 144 112 )(240 192 160 )
(128 160 48 )(96 96 48 )(64 80 32 )(32 64 16 )
(0 48 0 )(240 96 80 )(240 0 0 )(176 0 0 )
(144 0 0 )(112 208 240 )(64 144 192 )(32 80 160 )
(16 32 128 )(0 0 80 )(240 240 0 )(176 176 0 )
(128 128 0 )(32 16 0 )(64 48 32 )(96 80 64 )
(128 112 96 )(160 144 128 )(192 176 160 )(240 240 240 )
*act 9 INSERT_STENCIL 0 grass.msk 159 179 512 12
*act 25 INSERT_POLY 1 0 11 4 0 0 0
(0 160 512 0 )(0 156 512 0 )(319 156 512 0 )
(319 160 512 0 )
*act 25 INSERT_POLY 2 0 10 4 0 0 0
(0 155 512 0 )(0 153 512 0 )(319 153 512 0 )
(319 155 512 0 )
*act 25 INSERT_POLY 3 0 9 4 0 0 0
(0 152 512 0 )(0 151 512 0 )(319 151 512 0 )
(319 152 512 0 )
*act 8 INSERT_RASTER 4 lance&rider.win 207 91 512
*act 8 INSERT_RASTER 5 l1.win 137 133 512
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win 127 133 512
*act 6 MOVE_POLY 4 -1 0 0
*act 6 MOVE_POLY 5 -1 0 0
*act 6 MOVE_POLY 6 -20 0 0
*tween 1069 22 1091 5
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l3.win 129 132 512
*act 6 MOVE_POLY 4 -1 1 0
*act 6 MOVE_POLY 5 -1 1 0
*act 6 MOVE_POLY 6 -21 0 0
*tween 1091 22 1113 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l4.win 139 133 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*tween 1113 22 1135 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l5.win 137 132 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*tween 1135 22 1157 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win 139 132 512
*act 6 MOVE_POLY 5 -2 1 0
*act 6 MOVE_POLY 4 -2 1 0
*tween 1157 22 1179 17
*act 3 KILL_POLY 5
*act 3 KILL_POLY 4
*act 3 KILL_POLY 3
*act 3 KILL_POLY 2
*act 3 KILL_POLY 1
*act 3 KILL_POLY 0
*act 101 INIT_COLORS -1 0 32
(0 0 0 )(176 96 48 )(160 80 48 )(128 64 32 )
(96 48 16 )(64 16 0 )(208 144 112 )(240 192 160 )
(128 160 48 )(96 96 48 )(64 80 32 )(32 64 16 )
(0 48 0 )(240 96 80 )(240 0 0 )(176 0 0 )
(144 0 0 )(112 208 240 )(64 144 192 )(32 80 160 )
(16 32 128 )(0 0 80 )(240 240 0 )(176 176 0 )
(128 128 0 )(32 16 0 )(64 48 32 )(96 80 64 )
(128 112 96 )(160 144 128 )(192 176 160 )(240 240 240 )
*act 9 INSERT_STENCIL 0 grass.msk 159 179 512 12
*act 25 INSERT_POLY 1 0 11 4 0 0 0
(0 160 512 0 )(0 156 512 0 )(319 156 512 0 )
(319 160 512 0 )
*act 25 INSERT_POLY 2 0 10 4 0 0 0
(0 155 512 0 )(0 153 512 0 )(319 153 512 0 )
(319 155 512 0 )
*act 25 INSERT_POLY 3 0 9 4 0 0 0
(0 152 512 0 )(0 151 512 0 )(319 151 512 0 )
(319 152 512 0 )
*act 8 INSERT_RASTER 4 lance&rider.win 207 91 512
*act 8 INSERT_RASTER 5 l1.win 137 133 512
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win 127 133 512
*act 6 MOVE_POLY 4 -1 0 0
*act 6 MOVE_POLY 5 -1 0 0
*tween 1179 22 1201 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l3.win 129 132 512
*act 6 MOVE_POLY 4 -1 1 0
*act 6 MOVE_POLY 5 -1 1 0
*tween 1201 22 1223 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l4.win 139 133 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*tween 1223 22 1245 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l5.win 137 132 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*tween 1245 22 1267 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win 139 132 512
*act 6 MOVE_POLY 5 -2 1 0
*act 6 MOVE_POLY 4 -2 1 0
*tween 1267 22 1289 17
*act 3 KILL_POLY 5
*act 3 KILL_POLY 4
*act 3 KILL_POLY 3
*act 3 KILL_POLY 2
*act 3 KILL_POLY 1
*act 3 KILL_POLY 0
*act 101 INIT_COLORS -1 0 32
(0 0 0 )(176 96 48 )(160 80 48 )(128 64 32 )
(96 48 16 )(64 16 0 )(208 144 112 )(240 192 160 )
(128 160 48 )(96 96 48 )(64 80 32 )(32 64 16 )
(0 48 0 )(240 96 80 )(240 0 0 )(176 0 0 )
(144 0 0 )(112 208 240 )(64 144 192 )(32 80 160 )
(16 32 128 )(0 0 80 )(240 240 0 )(176 176 0 )
(128 128 0 )(32 16 0 )(64 48 32 )(96 80 64 )
(128 112 96 )(160 144 128 )(192 176 160 )(240 240 240 )
*act 9 INSERT_STENCIL 0 grass.msk 159 179 512 12
*act 25 INSERT_POLY 1 0 11 4 0 0 0
(0 160 512 0 )(0 156 512 0 )(319 156 512 0 )
(319 160 512 0 )
*act 25 INSERT_POLY 2 0 10 4 0 0 0
(0 155 512 0 )(0 153 512 0 )(319 153 512 0 )
(319 155 512 0 )
*act 25 INSERT_POLY 3 0 9 4 0 0 0
(0 152 512 0 )(0 151 512 0 )(319 151 512 0 )
(319 152 512 0 )
*act 8 INSERT_RASTER 4 lance&rider.win 207 91 512
*act 8 INSERT_RASTER 5 l1.win 137 133 512
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win 127 133 512
*act 6 MOVE_POLY 4 -1 0 0
*act 6 MOVE_POLY 5 -1 0 0
*tween 1289 22 1311 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l3.win 129 132 512
*act 6 MOVE_POLY 4 -1 1 0
*act 6 MOVE_POLY 5 -1 1 0
*tween 1311 22 1333 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l4.win 139 133 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*tween 1333 22 1355 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l5.win 137 132 512
*act 6 MOVE_POLY 4 2 -1 0
*act 6 MOVE_POLY 5 2 -1 0
*tween 1355 22 1377 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win 139 132 512
*act 6 MOVE_POLY 5 -2 1 0
*act 6 MOVE_POLY 4 -2 1 0
*tween 1377 22 1399 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win 127 133 512
*act 6 MOVE_POLY 4 14 0 0
*act 6 MOVE_POLY 5 14 0 0
*tween 1399 22 1421 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l3.win 144 131 512
*act 6 MOVE_POLY 5 15 1 0
*act 6 MOVE_POLY 4 15 1 0
*tween 1421 22 1443 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l4.win 170 133 512
*act 6 MOVE_POLY 5 14 -1 0
*act 6 MOVE_POLY 4 14 -1 0
*tween 1443 22 1465 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l5.win 180 132 512
*act 6 MOVE_POLY 5 16 -1 0
*act 6 MOVE_POLY 4 16 -1 0
*tween 1465 22 1487 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win 196 133 512
*act 6 MOVE_POLY 5 17 0 0
*act 6 MOVE_POLY 4 17 0 0
*tween 1487 22 1509 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win 203 132 512
*act 6 MOVE_POLY 5 21 1 0
*act 6 MOVE_POLY 4 21 1 0
*tween 1509 22 1531 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l3.win 227 132 512
*act 6 MOVE_POLY 5 19 1 0
*act 6 MOVE_POLY 4 19 1 0
*tween 1531 22 1553 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l4.win 257 133 512
*act 6 MOVE_POLY 5 20 -1 0
*act 6 MOVE_POLY 4 20 -1 0
*tween 1553 22 1575 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l5.win 273 132 512
*act 6 MOVE_POLY 5 28 -2 0
*act 6 MOVE_POLY 4 28 -2 0
*tween 1575 22 1597 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l1.win 301 131 512
*act 6 MOVE_POLY 5 20 0 0
*act 6 MOVE_POLY 4 20 0 0
*tween 1597 22 1619 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l2.win 311 131 512
*act 6 MOVE_POLY 5 20 -1 0
*act 6 MOVE_POLY 4 20 -1 0
*tween 1619 22 1641 4
*act 3 KILL_POLY 5
*act 8 INSERT_RASTER 5 l3.win 339 128 512
*act 6 MOVE_POLY 4 25 0 0
*act 6 MOVE_POLY 5 25 0 0